How to play 4VS4 MATCH

how-to-play-4vs4-1

New Contents 4vs4 Match

  • Click “4VS4 MATCH (BETA)” tab on the menu at the top of the lobby screen 
  • Players can see the changed menu below 
  • Players can change settings by clicking the setting wheel
    • Only FPP is available in 4VS4 MATCH
    • Unlike the Battle Royale Mode, the user’s loot crate is not spawned after death.
  • Parties can be formed the same way as in the PUBLIC MATCH. 
    • Players can form parties of one, two or three players, but will be randomly matched with other players.
  • Players can start the game by clicking the “START” button on the bottom left corner of the lobby.
  • Game Rules 
    • How to win the match
      • The team to make 30 kills first wins.  
      • If the duration of the match exceeds 10 minutes before either team reaches 30 kills, the team with the high kill counts wins
      • It will result in a draw if both teams have the same kill counts at the end of the match
  • Starting a Match 
    • When the match starts, there is a 30 second waiting time. 
    • There is an invisible wall blocking the entrance during the waiting time; players cannot go outside during this time. 
    • After the waiting time ends, the invisible wall disappears, and the match begins.
  • How to obtain weapons
    • Users are provided with the following: Lv 1 backpack, Lv1 helmet, Lv1 armored vest, a grenade
    • Once the match begins, weapons and attachments will be displayed on racks in front of the player placed in each faction.
      • Players can choose any weapon except for the pistol, crossbow, or weapons provided in the care package.
      • After they choose a weapon, they can pick up attachments and ammo placed on the left and right before they start the game. 
  • Game Play
    • Death
      • When the player’s health hits 0, the user will die without being knocked out
      • Unlike the Battle Royale Mode, user’s lo
      • the crate is not spawned after death.
  • Revival
    • The player is revived 5 seconds after his/her death.
    • Items after revival
      • The player will have the same weapon and attachments he/she had before getting killed
      • The appropriate amount of ammunition tailored to the player’s weapon will be provided
      • 250 bullets for 5.56mm, 7.62mm, 9mm, and .45 ACP Ammo
      • 90 bullets for 12 Gauge
    • Basic gears are provided again after you revive. However, even if you die while obtaining a grenade, this item will not be provided.
      • User cannot be damaged by other players as he/she will be invincible for 7 seconds.
      • Characters in the invincible state will flash bright light.
  • Harming your team
    • Players will not be able to harm themselves or their teammates under any circumstances
  • Health recovery
    • You will automatically recover 7 seconds after you deviate from the combat
    • After 7 seconds, your health will recover 10% every second and eventually recover up to 75%
    • You can acquire health items from vending machines placed on both sides of the center of the map
  • Combat message and player screen 
    • On 4vs4 match, kill messages and mode messages are displayed for specific situations
    • Dashboard: Displays remaining playtime and kill scores
    • Kill message: Displays kill messages that describe the combat situation
    • Real-time total kill message: Displays current kill counts the same as in the Battle Royale mode 
    • Progression status
      • Players who make many kills in a row will be progressed to a higher tier
      • Players who make 2,4, or 6 kills in a row will be progressed to a new tier and it will be displayed. The progression status does not have any additional effect
    • KDA Status: Displays players’ KILL/DEATH/ASSIST scores 
    • Mode Message: Displays mode message to all members of the match (first kill, last kill, 6 consecutive kills)
  • Map: Bodie
    • Size: 150 X 60 (M)

Game result

  • Game result screen
    • When the match comes to an end, the result screen is displayed
    • The final kill, death, assist record of the players are displayed. MVP badge is displayed next to the MVP’s ID
    • MVP is decided based on the KDA stats regardless of the winning team.
  • Reward-based on the game result
    • Below are rewards you can get based on the game result.
      • Winning team: 60 BP
      • Losing team: 30 BP
      • Kill point: 5 BP per kill
      • Draw point: 60 BP
      • Additional MVP point: 30 BP

Leave a Reply

Your email address will not be published. Required fields are marked *